Rage HD is out now. The above shots are of the Aqueduct level that I worked on for the game.
The level was built almost complete from artwork from the Rage console and PC game. I merely "kit bashed" a lot of the assets together and worked with a designer on the level layout. I was responsible for all the lighting in the level and worked on creating different access points for mutants to spawn from i.e. cracks, pipes, and grates to name a few.
www.idsoftware.com/Rage-Mobile