Tuesday, November 15, 2011

UE3 Sewer Environment



Just finished this piece. I found the concept from game developer Splash Damage and I really liked it, so I decided to work on it in my spare time. All the images are from Unreal 3. I used Maya, Photoshop, and Mudbox for detailing out the different Static Meshes. The scene is made up of about 50/50 BSP and Static Meshes.