Here we have a Chenowth Buggy I recently made. Looks unfinished I know. I had only 2 days to work on this one. I took 1 Day for modeling & UV’s and 1 day for textures. I’m fairly happy with how it turned out considering the time. There was still plenty of things I would have liked to do texture wise. I used Mudbox 2011 for some of the texturing process which is a great way to texture games assets. I highly recommend trying it out if one has access to Mudbox that is. Other software used was Maya for modeling and Photoshop for additional texture work.